Piccolo kills Goku and Raditz

Piccolo kills Goku and Raditz

A pinned villain thrashes against an iron grip while a mortally determined hero refuses to let go — that’s the moment Piccolo kills Goku and Raditz builds toward, recreating one of Dragon Ball Z’s most legendary scenes as a dub pack for The Choicer Voicer almost entirely through strain, breathing, and screaming rather than spoken lines. Soulz066 put this pack together around the anime’s early confrontation where Goku holds his brother in place long enough for Piccolo to close in from a distance and land the attack that ends the fight.

Thirty-eight lines split between three characters — Raditz, Goku, and Piccolo — but almost none of them are conventional dialogue. Most of the pack is physical vocalization: grunts of exertion, pained screaming, and a handful of shouted lines urging Piccolo to hurry before Raditz can break free of the hold keeping him in place. A few longer stretches near the middle are almost entirely wordless, built out of strained breathing and rising tension rather than any actual line, which makes pacing those quieter sections just as important as nailing the louder ones.

It’s a pack built entirely around performing effort and pain convincingly rather than delivering witty or emotional dialogue, which makes it a very different kind of challenge from a typical scene. That’s worth knowing going in: without much actual spoken dialogue to lean on, success here comes down to committing fully to non-verbal performance — timing a scream so it lands with the visual, building a grunt into a full yell at the right moment, and holding real tension in your voice through long gaps between cues rather than treating them as dead air.

It’s a better fit for players who enjoy physical, sound-effect-heavy performance over line delivery, and a three-person group willing to commit fully to grunting and screaming in character will get far more out of it than a pair hoping to recite classic anime dialogue back and forth. Each cue comes with its own still image from the animation, which helps players time a scream or a breath against the exact frame it’s meant to match rather than guessing at pacing from the audio alone.

Piccolo kills Goku and Raditz plays out closer to a physical performance exercise than a scripted scene, and that’s exactly what makes it stand out among the source material’s more talkative moments, rewarding players who’d rather sell a moment through breath and volume than through clever writing, one of the more intense picks in the voice packs.

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